Unlike other games, each character's abilities in Neverwinter impact the way players experience the game. Each race and role comes with its own pros and cons, and players can select their character based on how they like to play. In addition to selecting a race and role, players can customize their characters' physical appearance and personal history. In terms of characters, Neverwinter gives players plenty of options and customization. In fact, players do not need to purchase any materials or items through microtransactions in order to do well in the game.
It's important to remember that Neverwinter on Xbox One is completely free to download and play, so the whole game, including Tyranny of Dragons, can be completed without ever spending a penny. If players can hold on until they reach level 26, they will be greatly rewarded for their dedication and patience. The Tyranny of Dragons is where Neverwinter really comes alive, as players work together with friends in epic battles against dragons and other massive foes. That adventure comes at level 26 when players can begin the Tyranny of Dragons Campaign, which opens new encounters, dungeons, and skirmishes beyond the regular game storyline. And although there are also side quests, players may find themselves longing for more adventure. Thankfully, Cryptic is aware of the issue and is working to correct this soon.įor those who haven't spent a long time playing MMOs, Neverwinter's linear mission setup is very helpful while players progress through the game and level up characters. While the lag spikes and framerate issues aren't frequent enough to stop players from enjoying the game, they are definitely annoying. That being said, this framerate issue seems to occur most often when players are in a group, and regardless of who is leading the group and how many members are together. This should have been avoided at launch, especially considering players can't change their graphical settings on the Xbox One like they can on PC. The game experiences the occasional hiccup and lag, which can hinder a player's experience, sometimes to the point of a character dying without them having any way to stop it. Where Neverwinter does struggle is in the framerate department. It seems the team at Cryptic was more concerned about the quality of the quests than about the definition of a character's jawline, which was definitely the right choice for Neverwinter. They look a little dated, but it doesn't negatively impact the gameplay.
The graphics in Neverwinter are on par with the PC version, but they're definitely nothing special. It definitely helps that the game starts players off with only a few possible button combinations (used for attacks, potions, magic, etc.), and adds more as players progress through the game. The team at Cryptic Studios did a good job fitting the button sequence into a controller, making the learning curve for the controls was very short. Surprisingly, the game plays well with a controller, even though it originated on PC, where it makes use of an entire keyboard. Neverwinter is the first true MMO for Xbox One, and it delivers well on that premise. Neverwinter launched last week on Xbox One, and despite a few small issues, it's a quality game for Xbox One owners. One of those games is Neverwinter, an MMORPG that has found strong success and support on PC over the last couple years. With the upgraded hardware in the Xbox One and PS4, it seems many developers are looking for ways to bring their successful PC games to the current-gen consoles.